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envi-code/SourceCode/Code2026/tg_shs/inc/Mep/BTNSTICON.H
T
2026-09-28 15:28:50 +08:00

205 lines
5.6 KiB
C++

#ifndef _BTNST3_H
#define _BTNST3_H
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// CBtnST.h : header file
//
// Comment this if you don't want that CIconButton hilights itself
// also when the window is inactive (like happens in Internet Explorer)
#define ST_LIKEIE
// Comment this if you don't want to use CMemDC class
#define ST_USE_MEMDC
/////////////////////////////////////////////////////////////////////////////
// CIconButton window
#include "TAPI.h"
class TELAPI CIconButton : public CButton
{
// Construction
public:
CIconButton();
~CIconButton();
enum {ST_ALIGN_HORIZ, ST_ALIGN_VERT};
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CIconButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
BOOL SetBtnCursor(int nCursorId = -1);
void SetFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint = FALSE);
BOOL GetFlatFocus();
void SetDefaultActiveFgColor(BOOL bRepaint = FALSE);
void SetActiveFgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetActiveFgColor();
void SetDefaultActiveBgColor(BOOL bRepaint = FALSE);
void SetActiveBgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetActiveBgColor();
void SetDefaultInactiveFgColor(BOOL bRepaint = FALSE);
void SetInactiveFgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetInactiveFgColor();
void SetDefaultInactiveBgColor(BOOL bRepaint = FALSE);
void SetInactiveBgColor(COLORREF crNew, BOOL bRepaint = FALSE);
const COLORREF GetInactiveBgColor();
void SetShowText(BOOL bShow = TRUE);
BOOL GetShowText();
void SetAlign(int nAlign);
int GetAlign();
void SetHelpKey(const TCHAR* szHelpKey){m_csHelpKey = szHelpKey;};
void SetFlat(BOOL bState = TRUE);
BOOL GetFlat();
void DrawBorder(BOOL bEnable = TRUE);
void SetIcon(int nIconInId, int nIconOutId = NULL, BYTE cx = 16, BYTE cy = 16);
static const short GetVersionI();
static const TCHAR* GetVersionC();
int yxb;
protected:
//{{AFX_MSG(CIconButton)
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
void DrawTheIcon(CDC* pDC, CString* title, RECT* rcItem, CRect* captionRect, BOOL IsPressed, BOOL IsDisabled);
int m_nAlign;
BOOL m_bShowText;
BOOL m_bDrawBorder;
BOOL m_bIsFlat;
BOOL m_MouseOnButton;
BOOL m_bDrawFlatFocus;
CString m_csHelpKey;
HCURSOR m_hCursor;
HICON m_hIconIn;
HICON m_hIconOut;
BYTE m_cyIcon;
BYTE m_cxIcon;
COLORREF m_crInactiveBg;
COLORREF m_crInactiveFg;
COLORREF m_crActiveBg;
COLORREF m_crActiveFg;
};
//#ifdef ST_USE_MEMDC
//////////////////////////////////////////////////
// CMemDC - memory DC
//
// Author: Keith Rule
// Email: keithr@europa.com
// Copyright 1996-1997, Keith Rule
//
// You may freely use or modify this code provided this
// Copyright is included in all derived versions.
//
// History - 10/3/97 Fixed scrolling bug.
// Added print support.
// 25 feb 98 - fixed minor assertion bug
//
// This class implements a memory Device Context
//class CMemDC : public CDC
//{
//public:
//
// // constructor sets up the memory DC
// CMemDC(CDC* pDC) : CDC()
// {
// ASSERT(pDC != NULL);
//
// m_pDC = pDC;
// m_pOldBitmap = NULL;
// m_bMemDC = !pDC->IsPrinting();
//
// if (m_bMemDC) // Create a Memory DC
// {
// pDC->GetClipBox(&m_rect);
// CreateCompatibleDC(pDC);
// m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
// m_pOldBitmap = SelectObject(&m_bitmap);
// SetWindowOrg(m_rect.left, m_rect.top);
// }
// else // Make a copy of the relevent parts of the current DC for printing
// {
// m_bPrinting = pDC->m_bPrinting;
// m_hDC = pDC->m_hDC;
// m_hAttribDC = pDC->m_hAttribDC;
// }
// }
//
// // Destructor copies the contents of the mem DC to the original DC
// ~CMemDC()
// {
// if (m_bMemDC)
// {
// // Copy the offscreen bitmap onto the screen.
// m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
// this, m_rect.left, m_rect.top, SRCCOPY);
//
// //Swap back the original bitmap.
// SelectObject(m_pOldBitmap);
// } else {
// // All we need to do is replace the DC with an illegal value,
// // this keeps us from accidently deleting the handles associated with
// // the CDC that was passed to the constructor.
// m_hDC = m_hAttribDC = NULL;
// }
// }
//
// // Allow usage as a pointer
// CMemDC* operator->() {return this;}
//
// // Allow usage as a pointer
// operator CMemDC*() {return this;}
//
//private:
// CBitmap m_bitmap; // Offscreen bitmap
// CBitmap* m_pOldBitmap; // bitmap originally found in CMemDC
// CDC* m_pDC; // Saves CDC passed in constructor
// CRect m_rect; // Rectangle of drawing area.
// BOOL m_bMemDC; // TRUE if CDC really is a Memory DC.
//};
//
//#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif