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envi-code/SourceCode/Code2026/tg_shs/shs_ximage/ximage/ximamng.h
T
gjm 164968b62e chore
把非utf8-bom编码的cpp/h文件改为 utf8 bom 编码, msvc识别utf8编码时,如果不是bom格式的,会使用当前cp_oem来解码.
2026-10-04 00:04:20 +08:00

89 lines
2.0 KiB
C++

/*
* File: ximamng.h
* Purpose: Declaration of the MNG Image Class
* Author: Davide Pizzolato - www.xdp.it
* Created: 2001
*/
/* ==========================================================
* CxImageMNG (c) 07/Aug/2001 Davide Pizzolato - www.xdp.it
* For conditions of distribution and use, see copyright notice in ximage.h
*
* Special thanks to Frank Haug <f.haug(at)jdm(dot)de> for suggestions and code.
*
* original mng.cpp code created by Nikolaus Brennig, November 14th, 2000. <virtualnik(at)nol(dot)at>
*
* LIBMNG Copyright (c) 2000,2001 Gerard Juyn (gerard@libmng.com)
* ==========================================================
*/
#if !defined(__ximaMNG_h)
#define __ximaMNG_h
#include "cximage.h"
#if CXIMAGE_SUPPORT_MNG
//#define MNG_NO_CMS
#define MNG_SUPPORT_DISPLAY
#define MNG_SUPPORT_READ
#define MNG_SUPPORT_WRITE
#define MNG_ACCESS_CHUNKS
#define MNG_STORE_CHUNKS
extern "C" {
#include "../mng/libmng.h"
#include "../mng/libmng_data.h"
#include "../mng/libmng_error.h"
}
//unsigned long _stdcall RunMNGThread(void *lpParam);
typedef struct tagmngstuff
{
CxFile *file;
BYTE *image;
BYTE *alpha;
HANDLE thread;
mng_uint32 delay;
mng_uint32 width;
mng_uint32 height;
mng_uint32 effwdt;
mng_int16 bpp;
mng_bool animation;
mng_bool animation_enabled;
float speed;
long nBkgndIndex;
RGBQUAD nBkgndColor;
} mngstuff;
class CxImageMNG: public CxImage
{
public:
CxImageMNG();
~CxImageMNG();
bool Load(const TCHAR * imageFileName);
bool Decode(CxFile * hFile);
bool Decode(FILE *hFile) { CxIOFile file(hFile); return Decode(&file); }
#if CXIMAGE_SUPPORT_ENCODE
bool Encode(CxFile * hFile);
bool Encode(FILE *hFile) { CxIOFile file(hFile); return Encode(&file); }
bool Save(const TCHAR * imageFileName){ return CxImage::Save(imageFileName,CXIMAGE_FORMAT_MNG);}
#endif // CXIMAGE_SUPPORT_ENCODE
long Resume();
void SetSpeed(float speed);
mng_handle hmng;
mngstuff mnginfo;
protected:
void WritePNG(mng_handle hMNG, int Frame, int FrameCount );
void SetCallbacks(mng_handle mng);
};
#endif
#endif