27 lines
444 B
C++
27 lines
444 B
C++
#pragma once
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#if ARX > 17
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#include "_cgal.h"
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#endif
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namespace TERRAIN
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{
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#if ARX > 17
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void generateTerrainMesh();
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void addHoldToTerrainMesh();
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void delHoldForTerrainMesh();
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void setSmoothLevelForTerrainMesh();
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void extractElevtionData();
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void addHoldForSubDMesh(const AcGePoint3dArray &arPt, const Geometry::GePolyArray3d &arHold);
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void getHull();
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// 平整地形
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void levelTerrainMesh();
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#endif
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void GenerateScaleplate();
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}
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