#if !defined(AFX_VALVEEDITDLG_H__C9DCC2A9_AE4E_4509_BDF5_34BD3A98938C__INCLUDED_) #define AFX_VALVEEDITDLG_H__C9DCC2A9_AE4E_4509_BDF5_34BD3A98938C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ValveEditDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CValveEditDlg dialog #include "Resource.h" class CValveEditDlg : public CDialog { // Construction public: CValveEditDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CValveEditDlg) enum { IDD = IDD_VALVE_EDIT }; double m_nX; double m_nY; BOOL m_bFlange; double m_nFlange; double m_nWidth; double m_dLen; int m_iType; //}}AFX_DATA CString m_csBlkName; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CValveEditDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: void OpenSlide(); // Generated message map functions //{{AFX_MSG(CValveEditDlg) afx_msg void OnPaint(); virtual BOOL OnInitDialog(); afx_msg void OnPreview(); afx_msg void OnCheckFlange(); afx_msg void OnRadioType1(); afx_msg void OnRadioType2(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VALVEEDITDLG_H__C9DCC2A9_AE4E_4509_BDF5_34BD3A98938C__INCLUDED_)