#if !defined(AFX_RAINNEWCITYDLG_H__2F9C00F4_B175_4E1D_9CA6_651B838DFB75__INCLUDED_) #define AFX_RAINNEWCITYDLG_H__2F9C00F4_B175_4E1D_9CA6_651B838DFB75__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // RainNewCityDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CRainNewCityDlg dialog #include "Resource.h" class CRainNewCityDlg : public CDialog { // Construction public: CRainNewCityDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CRainNewCityDlg) enum { IDD = IDD_CALC_RAIN_NEW }; CString m_csProvince; CString m_csA; CString m_csB; CString m_csC; CString m_csN; CString m_csCity; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CRainNewCityDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CRainNewCityDlg) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_RAINNEWCITYDLG_H__2F9C00F4_B175_4E1D_9CA6_651B838DFB75__INCLUDED_)