// Block.h: interface for the CBlock class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_BLOCK_H__52756672_A4E4_4D69_BDCD_3AA09B4FB111__INCLUDED_) #define AFX_BLOCK_H__52756672_A4E4_4D69_BDCD_3AA09B4FB111__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class TELAPI CBlock { public: CBlock(const TCHAR* szBlkName, XPoint pt, double nScale, double Rotation, const TCHAR* szLayer); virtual ~CBlock(); AcDbObjectId GetBlkId(){return m_eId;}; void Insert(XPoint ptIns); void Insert(BOOL bClose = FALSE); void TransformBy(const AcGeMatrix3d& xform); double m_nWidth, m_nHeight; AcGePoint3d m_ptMax, m_ptMin; void SetScaleFactors(AcGeScale3d scale); void GetLinkPt(XPointList &lstPt); XPoint GetInsPt() { return m_pBlkRef->position();}; protected: void InitAttr(); AcDbBlockReference *m_pBlkRef; AcDbBlockTableRecordIterator *m_pIterator; AcDbObjectId m_eId, m_BlockId; }; #endif // !defined(AFX_BLOCK_H__52756672_A4E4_4D69_BDCD_3AA09B4FB111__INCLUDED_)