#include "StdAfx.h" #include "DrawingFlowData.h" #include #include #include #include "comdef.h" AecDrawingStreamRecord::AecDrawingStreamRecord() { } AecDrawingStreamRecord::~AecDrawingStreamRecord() { } void AecDrawingStreamRecord::Append(AcDbEntity* pEnt) { m_arDrawingStream.append(pEnt); } int AecDrawingStreamRecord::GetDrawingStreamRecord(AcDbVoidPtrArray& arDrawingStream) const { if (!m_arDrawingStream.isEmpty()) { arDrawingStream.append(m_arDrawingStream); } return m_arDrawingStream.length(); } AcDbVoidPtrArray* AecDrawingStreamRecord::GetDrawingStreamRecord() { return &m_arDrawingStream; }