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envi-code/SourceCode/Code2026/inc/SubDMesh.h
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2026-10-04 00:04:20 +08:00
#pragma once
2026-09-28 15:28:50 +08:00
#include <map>
#include <vector>
#include <sstream>
#include <fstream>
#include <algorithm>
#ifdef EARTHWORM_EXPORT
#define DLLIMPEXP __declspec(dllexport)
#else
#define DLLIMPEXP __declspec(dllimport)
#endif
class DLLIMPEXP SubDMesh
{
public:
struct Pnt { double x, y, z; };
static void fillPnt(const AcGePoint3d &pt, Pnt &pnt);
static void fillPt(const Pnt &pnt, AcGePoint3d &pt);
static bool subDMesh2Buffer(const AcArray<Adesk::Int32> &faces
, const AcGePoint3dArray &pts
, const AcGePoint3dArray &pts2d
, void *&pOutBuffer
, Adesk::UInt32 &nOutLen);
static bool Buffer2SubDMesh(void *pBuffer
, const int &len
, AcArray<Adesk::Int32> &faces
, AcGePoint3dArray &pts
, AcGePoint3dArray &pts2d);
static bool subDMesh2Buffer( const AcDbSubDMesh &mesh
, const AcGePoint3dArray &pts2d
, void *&pOutBuffer
, Adesk::UInt32 &nOutLen);
};