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//-----------------------------------------------------------------------------+
// Copyright (C), 1998-2007, Beijing Tangent Software Co. Ltd.
// = FileName : TBPloygon.h
// = Version : ver2.0
// = Author : xlc
// = CreateDate : 2002-09-09
// = Description: 类的声明 描述单连通区域
// = Maintainers:
//
//-----------------------------------------------------------------------------+
#ifndef _TBPLOYGON_H_
#define _TBPLOYGON_H_
#ifndef _TBPLOYLINE_H_
#include "TBPloyLine.h"
#endif
#ifndef _TDPTRLIST_H_
#include "TDPtrList.h"
#endif
#ifndef _TACDBFACEPTR_H_
#include "TAcDbFacePtr.h"
#endif
#ifndef _TGGETRIANGLE_H_
#include "TGGeTriangle.h"
#endif
class TBNode;
class TBPloygon;
typedef CTypedPtrList<CObList, TBPloygon*> TBPolygonList;
class GEOAPI TBPloygon : public TBPloyLine
{
public:
TBPloygon();
TBPloygon(const TBPloyLine& bline);
#if ADS>16
TBPloygon(const TBPloygon& poly);
#endif
virtual ~TBPloygon();
//返回下一结点,当作封闭环
virtual TBNode* GetNextNode(TBNode* pNode);
//返回上一结点,当作封闭环
virtual TBNode* GetPreNode(TBNode* pNode);
//判断多边形pPolygon是否在此多边形内部
//返回0:相交
//如果返回1,则包含pPolygon,
//如果返回2,则被pPolygon包含
//如果返回3,则与pPolygon互不包含
BOOL IsSurrounded(TBPloyLine* pPolygon);
//释放内存
void ReleaseRgnLst(TBPolygonList& sRgnList);
//是否平行于XY平面
BOOL IsParallelToXY(double tol);
//根据此面创建m_plane
BOOL CreatAcGePlane();
//构造从当前坐标系到此平面所在的坐标系的变换矩阵
AcGeMatrix3d GetUCSToECSMat();
//构造从此平面所在的坐标系到当前坐标系的变换矩阵
AcGeMatrix3d GetECSToUCSMat();
//将此区域通过矩阵mat进行变换
void TransformBy(AcGeMatrix3d& mat);
//返回下下一结点
TBNode* GetNextNode2(TBNode* pNode);
//三角化单连通区域,并将三角形存于sRgnList
BOOL TrianglizePolygon(TBPolygonList& sRgnList);
//将此区域一分为二直到全为三角形,并将三角形存于sRgnList
void CutDown(TBPolygonList& sRgnList);
//测试pTestNode是否在以pNode为结点的前后两边内部
BOOL IsPtInsideRgn(TBNode* pNode,TBNode* pTestNode);
//连线PT1-PT2是否于其他边相交
BOOL IsCrossOtherEdges(TBNode* pNode1,TBNode* pNode2);
//pNode1和pNode2组成的连线是否可以将此区域分为两个单连通域
BOOL IsASuitableDivLine(TBNode* pNode1,TBNode* pNode2);
//以结点1-2为分界将此区域一分为二
void DivideTo2Polygon(TBNode* pNode1,TBNode* pNode2,TBPloygon*& pRgn1,TBPloygon*& pRgn2);
//将此结点转化成3DFACE
AcDbFace* ConvertTo3dFace();
//将此结点转化成3DFACE
TGGeTriangle* ConvertToTriangle();
//将此区域三角化为一系列3DFACE
BOOL ConvertTo3DFaces(TAcDbFacePtrList& face3DList);
//将此区域三角化为一系列3DFACE
BOOL ConvertToTriangle(TDPtrList<TGGeTriangle> &lstRes);
public:
//三角化后的三角区域链表
TBPolygonList m_childSRList;
//m_plane是否已经构造成功
BOOL m_bPlaned;
//所在平面
AcGePlane m_plane;
private:
//pt是否在pt11-pt12所在线段上
BOOL IsOnLineSeg(AcGePoint3d pt11,AcGePoint3d pt12,AcGePoint3d pt,double tol = TOL);
};
#endif